Customizing The User Interface

Reordering Panels And Toolbars

  • The Sequoia layout can be reordered and customized using the mouse - toolbars and panels can be dragged and dropped to be docked at new locations.

  • Panels can be docked as new tabs within existing panels, inserted next to existing panels, or floated in new frames on the same or on secondary monitor(s).

Toggling Toolbars On And Off

../../_images/toolbars_rcmenu.png
  • Right-Click any icon in a Toolbar found in the Main Toolbar Area to open a context menu and toggled on and off additional Toolbars.

  • The following Toolbars are currently available:

Edit Toolbar

../../_images/edit_toolbar.png
  • Hidden by default

  • Contains the Undo and Redo icons.

  • Duplicate of the Main Menu > Edit > Undo/Redo commands and Ctrl+Z / Ctrl+Y shortcuts.

Create Objects Toolbar

../../_images/create_object_toolbar.png
  • Visible by default

  • Contains the icons for creating Point Loader, Point Region Of Interest, Mesher and Mesh Loader objects, as well as the Select By Name icon.

Transform Tools Toolbar

../../_images/transform_toolbar.png
  • Visible by default

  • Contains the icons for Select, Move, Rotate, Scale, and Measure Tools which act as radio buttons (only one can be active at any given time)

  • Also contains the icons for World Space, Object Space and Camera Space mode which act as radio buttons (only one can be active at any given time)

Camera Controls Toolbar

../../_images/camera_controls_toolbar.png
  • Visible by default.

  • Contains the Zoom Extents button.

  • Contains the Global Camera toggle icon for the current viewport.

  • Contains the Perspective / Orthographic projection toggle icon for the current viewport.

Object Display Toolbar

../../_images/object_display_toolbar.png
  • Hidden by default.

  • Contains toggles controlling the display of object types in the current Viewport.

  • These icons are duplicates of some of the Main Menu > Display options.

  • By default, Points, Meshes and Image Projection Gizmos are enabled, Bookmark Gizmos are disabled.

HUD Display Toolbar

../../_images/hud_display_toolbar.png
  • Hidden by default.

  • Contains toggles controlling the display of viewport axis tripod, home grid and frame rate overlay in the current Viewport.

  • These icons are duplicates of some of the Main Menu > Display options.

  • By default, all three are checked for new viewports.

Measure Settings Toolbar

../../_images/measure_toolbar.png
  • Hidden by default.

  • Controls the display of various components of the Measure Gizmo.

  • These icons are duplicates of the Main Menu > Measure options.

Viewport Lighting And Shading

../../_images/lighting_and_shading_toolbar.png
  • Visible by default.

  • Controls the display of image projections on Points and Meshes; the illumination of Points and Meshes, the Lighting Rig / Headlight used for illumination, as well as the Shaded/Wireframe and Smooth/Faceted display of polygons.

Resizing Toolbars To Flyouts

  • The Toolbars can be resized to collapse to a flyout by dragging the next toolbar towards it - an arrow button will appear on the right side.

../../_images/collapsed_rollout_flyout.png
  • Click on the arrow button to show all icons only when required:

../../_images/collapsed_measure_toolbar.png
  • The same mechanism will collapse toolbars automatically when the application frame is resized and does not provide enough room for all icons to be displayed at the same time.

Docking Toolbars To Frame Borders

  • The Toolbars can be docked to pre-defined toolbar locations at any of the four edges of the UI.

  • Note the shortened Measure Settings toolbar on the right side due to the reduced height of the application frame - clicking on the arrow would display a flyout with all icons.

../../_images/toolbars_docking_allsides.png

Docking Toolbars In Multiple Rows Or Columns

  • Toolbars can be docked in two or more rows or columns on either side of the application frame.

  • Note that horizontal toolbars have higher priority - when horizontal and vertical toolbars try to occupy the same corner, the horizontal toolbars will prevail.

../../_images/toolbars_docking_multiple_rows.png

Creating New Panels

  • When first opened, Sequoia will present a few standard Panels necessary for its immediate operation.

  • Some Panels can have more than one instance.

  • New instances of such Panels can be created using the Main Menu > Panels > … - Create New Panel menu options:

../../_images/panels_menu.png
  • Each Panel can display content of either the Active Document, or of a particular Document specified by the user - see the topic “Panel-Specific Options Menus” for details.

  • For example, it is possible to have two or more Object Properties Panels, each displaying properties of an object selected in a different document.

Toggling Global Panels On And Off

  • Several Panels can only exist as a single Global instance - they are listed under the separator line of the Main Menu > Panels menu.

  • Global Panels can be closed via their [X] icon, and can be toggled using the Main Menu > Panels > … - Display Global Panel.

  • These panels include the Operator List Panel, the Task Manager Panel and the Log Panel.

Saving And Loading Custom Layouts

  • Custom layouts can be saved to disk and loaded from disk as needed using the Main Menu > Layout menu item.

  • The Sequoia layout can also be reset to defaults using the Main Menu > Layout > RESTORE Default Layout menu item.

  • To save the last layout changes automatically when the Sequoia application is closed, toggle the Main Menu > Layout > AUTO-SAVE Layout on Exit menu option.

  • Another way to restore the default startup layout is to disable the Auto-Save Layout option and then restart the application.

../../_images/layout_menu.png