Supported Image File Formats¶
Input File Formats¶
SEQUOIA can load the following image file formats using the Image Projection object:
PNG Portable Network Graphics¶
Supported extensions: .PNG
Pros PNG is compact, lossless, and supported by the majority of applications and on the Web.
Cons PNGs are usually larger than lossy JPEG files.
Notes It is recommended for storing high-quality images.
JPEG - Joint Photographic Experts Group¶
Supported extensions: .JPG .JPE .JPEG .JIF .JFIF .JFI
Pros JPEG can be compressed more to produce smaller files, at cost of quality. Ubiquitous.
Cons JPEG is uses lossy compression and quality can become an issue at high compression values.
TGA - Targa¶
Supported extensions: .TGA .TPIC
Pros TGA is lossless.
Cons Can be rather large.
BMP - Microsoft Windows Bitmap¶
Supported extensions: .BMP
Pros Ubiquitous on Windows.
Cons No compression at all, very large files.
EXR - OpenEXR¶
Supported extensions: .EXR .SXR .MXR
Pros The standard in VFX pipelines, lossless by default, great compression and feature set.
Cons Not supported well by most image processing applications.
TIFF - Tagged Image File Format¶
Supported extensions: .TIFF .TIF .TX .ENV .SM .VSM
Pros Lossless, flexible.
Cons Files can be rather large.
HDR - Radiance High Dynamic Range¶
Supported extensions: .HDR .RGBE
Pros The standard for High-Dynamic Range image storage.
PSD - Adobe Photoshop Document¶
Supported extensions: .PSD .PDD .PSB
Pros The standard for desktop image processing.
Cons Proprietary file format of Adobe Photoshop.
CIN - Kodak Cineon¶
Supported extensions: .CIN
DPX - Digital Picture Exchange¶
Supported extensions: .DPX
RLA - Wavefront RunLength-Encoded¶
Supported extensions: .RLA
IFF - Interchange File Format¶
Supported extensions: .IFF .Z
SGI - Silicon Graphics¶
Supported extensions: .SGI .RGB .RGBA .BW .INT .INTA
Cons An ancient and obsolete file format from the dawn of computer graphics.
DDS - DirectDraw Surface¶
Supported extensions: .DDS
Note Used mainly for texture mapping in DirectX-based games.
Output File Formats¶
SEQUOIA can save the following subset of the above image file formats when baking a UV texture map during mesh export:
PNG
JPEG
TGA
BMP
EXR
TIFF
HDR
IFF
SGI