PRT Loader File Sequence Manager¶
Available in Krakatoa v1.0.0 and higher

- Pressing the Edit… button in the PRT Loader opens the File Sequence Manager floating dialog displaying
- The File Name of the particle sequence. This is the base file name of the particle file or sequence. If Load Single Frame Only is enabled in the PRT Loader, this is the exact name of the file that will be loaded.
- The file Type of the particle sequence, currently supported types are .PRT, .BIN and .CSV;
- The Viewport display flag - when set to “View”, the particles will be displayed, when “–”, they will not be displayed;
- The Rendering flag - when set to “Rend”, the particles will be rendered, when “–” they will not be loaded;
- The Full Path to the particle sequence;
- The Found state of the sequence - if the file name was detected at the given path, this column will contain “Yes”, otherwise it will read “No”. In the latter case you can use the Repath Selected Files option in the File menu to resolve missing files, or disable the file sequence in the Renderer to avoid missing file errors.
- The available channels.
- For each particle file or sequence specified in the PRT Loader, the list of all available channels will be collected.
- The channels used by all particle sequences will be displayed as columns in the File Sequence Manager.
- If a file contains a given channel, the data format of the channel will be listed, e.g. float32[3], float16[1] etc.
- If a file does not contain a given channel used by other files/sequences, the column will contain “–” and a default value will be assumed for that channel in case Krakatoa requires the channel for rendering purposes.
For example, if one sequence contains a Color channel and another sequence does not, and the PRT Loader is set to use the saved colors and Krakatoa does not override the colors, the former sequence will render with the saved colors, while the latter will render using the default white color.
- The title bar will display the name of the PRT Loader being edited. If multiple instances of the same Loader have been selected, the dialog will display the name of the first instance and the number of other selected instances.
- The dialog will use an ActiveX TreeView control in 3ds Max 8 and a DotNet TreeView control in 3ds Max 9 and higher. The general functionality should be identical between these versions.
- The dialog will remain open until closed manually even if the PRT Loader it was opened from is not selected anymore. It will close automatically if you attempt to perform any operation with the PRT Loader object deselected in the scene.
- If a file or sequence is added or removed, the TreeView will be updated automatically to reflect the changes, including actual channel names and data.