How to Load a Mesh¶
- At this point we assume you have either
- Saved one or more objects to XMesh files using the XMesh Saver plugin of 3ds Max or Maya.
- Received XMesh files from another user.
- Create an XMeshLoader, which is found in the Thinkbox category.

- In the XMeshLoader you created, click the “…” button to the right of Render Sequence in the Files rollout.
- In the “Select the Mesh Sequence to Add” dialog that appears, choose an .xmesh file from the sequence you want to load.
The mesh should appear in the viewport:
