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Krakatoa MX Rendering¶

Particle Rendering¶

  • Particle Rendering Mode
  • Understanding Density In Particle Rendering Mode
  • Fighting The Grainy Look

Voxel Rendering¶

  • Voxel Rendering

Shading¶

  • Volumetric Shading
  • Krakatoa Shaders (Phase Functions)
  • Mixing Additive And Volumetric Shading
  • Environment Reflection Maps
  • Krakatoa Material Raytraced Reflections
  • Background Maps Rendering

Camera Effects¶

  • Motion Blur
  • Adaptive Motion Blur
  • Depth Of Field Effects
  • Depth Of Field Anamorphic Squeeze Controls
  • Depth Of Field Bokeh Effect Controls

Integration With Other Renderers¶

  • Using the Krakatoa Atmospheric Effects
  • Matte Object Rasterizer
  • Krakatoa Shadows Generator

Render Elements¶

  • Krakatoa Render Elements

Iterative and Interactive Rendering Techniques¶

  • Iterative Mode Output Scaling
  • Particle Cache and Lighting Cache

Lighting and Relighting¶

  • Lighting Channel Saving and Relighting

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Table of Contents

  • Krakatoa MX Rendering
    • Particle Rendering
    • Voxel Rendering
    • Shading
    • Camera Effects
    • Integration With Other Renderers
    • Render Elements
    • Iterative and Interactive Rendering Techniques
    • Lighting and Relighting

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